Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\surf\CityFire01.epl",false
visualradius=500

ImageAttrs="IA_NEAR_DISTANCE","IA_FAR_DISTANCE","IA_ALWAYSVISIBLE"

//SoundScript="LuaScripts\Sound\explosions\Bomb\Ground_Small.cfg"
//SoundStrength=0.6

duration=600
Ranges=0,1
//HaveDirection=0
loop=true
//Animation=1					// Номер хука взрыва
//LiveTime=15.66				// Время жизни взрыва
//AnimationTime=15.66			// Время анимации взрыва

//SoundTime=3.5
StoppedPhase=0.0
destroy_pause=-0.1
